

Related Articles
Modern Warfare 3 Finishes the Trilogy on Target
After Call of Duty: Black Ops was released in November 2010, I was excited for Infinity Ward and Activision to release another Call of Duty: Modern Warfare (MW) title. With the game being released the same month in 2011, I was worried that IW would rush to get it done and just sell the games with the idea that people would buy them because of the title. I hate it when I’m right about these kinds of predictions, but this time I was wrong. Despite small flaws, Call of Duty: Modern Warfare 3 is an enjoyable game that gives my Call of Duty fix a boost.
Murder On The Orient Express Could Pick Up Some Steam
We all hate riding the NJ Transit trains. They’re slow, expensive, have stiff seats, loud passengers, and window views of construction sites.
Bungie Launches “Destiny: The Taken King” Expansion
A year ago I reviewed Bungie’s newest video game, Destiny. In essence, I said it was quite good, but with some flaws, and gave it an 8/10. I reviewed it as a relatively linear experience, with a solid, yet skeletal story and excellent gameplay mechanics. What Destiny was really missing at that time was an endgame. Destiny was marketed as something in between a multiplayer first-person shooter (FPS) and a massively multiplayer online role playing game (MMORPG). As far as being a multiplayer FPS goes, Destiny wanted for nothing. The competitive multiplayer (PVP/player versus player) was very well-done, and the story was better than what you would expect in a multiplayer FPS. However, as far as being an MMORPG goes, Destiny was unfinished. It launched without rewarding endgame player versus environment (PVE) activities, a virtual must-have in modern MMORPGs.


