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It was recently announced that the Emmy Awards will take place on a different date than what was initially planned for following the conclusion of the SAG-AFTRA and Writers Guild of America strike. Now, on January 15, 2023, TV lovers will gather in Los Angeles to celebrate and honor the people who helped create the […]
Bungie Launches “Destiny: The Taken King” Expansion
A year ago I reviewed Bungie’s newest video game, Destiny. In essence, I said it was quite good, but with some flaws, and gave it an 8/10. I reviewed it as a relatively linear experience, with a solid, yet skeletal story and excellent gameplay mechanics. What Destiny was really missing at that time was an endgame. Destiny was marketed as something in between a multiplayer first-person shooter (FPS) and a massively multiplayer online role playing game (MMORPG). As far as being a multiplayer FPS goes, Destiny wanted for nothing. The competitive multiplayer (PVP/player versus player) was very well-done, and the story was better than what you would expect in a multiplayer FPS. However, as far as being an MMORPG goes, Destiny was unfinished. It launched without rewarding endgame player versus environment (PVE) activities, a virtual must-have in modern MMORPGs.



